Hey! Howdy! Namaste! I'm Calvin Stanley,
An interaction designer specializing in creating immersive virtual environments using Unreal Engine. I have expertise in both marker and markerless motion capture techniques and a strong interest in volumetric capture, photogrammetry, and virtual production.
Mirrovate
Mirror Therapy and Virtual Assessment Tool for Empowerment
VR and Healthcare
Future Cities
Empowering Community Voices through Immersive Technology
XR and Urban Planning
Rebirth
XR and Ambisonic Audio
Human Parts
VR and Wellness
Mission Futures
Motion Capture | Museum Exhibit
Operation Luna
Projection and Immersive Experience
The Virtual Souvenir Project
Photogrammetry
VR Headset Management
Logistics and Planning
Hygieia
XR Narrative
ForestScape
An immersive psychedelic forest experience
Game and Motion Capture
Native American Heritage Month
Interactive Experience